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3do_jep_table_fold.3do
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Text File
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1999-11-15
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6KB
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148 lines
# MODEL 'jep_table_fold.3do' created from 'D:\J3DArt\the laboratory\jep_table_fold.3do in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:obj_jep_4table_fold_sde.mat
1:obj_jep_table_fold_top.mat
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.083815
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.045000
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME table_fold
RADIUS 0.083815
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 16
# num: x: y: z: i:
0: 0.047500 0.047500 -0.045000 0.000000 0.000000 0.000000 1.000000
1: -0.047500 0.047500 -0.045000 0.000000 0.000000 0.000000 1.000000
2: -0.047500 -0.047500 -0.045000 0.000000 0.000000 0.000000 1.000000
3: 0.047500 -0.047500 -0.045000 0.000000 0.000000 0.000000 1.000000
4: 0.047500 0.047500 0.043000 0.000000 0.000000 0.000000 1.000000
5: -0.047500 0.047500 0.043000 0.000000 0.000000 0.000000 1.000000
6: -0.047500 -0.047500 0.043000 0.000000 0.000000 0.000000 1.000000
7: 0.047500 -0.047500 0.043000 0.000000 0.000000 0.000000 1.000000
8: 0.050000 0.050000 0.045000 0.000000 0.000000 0.000000 1.000000
9: -0.050000 0.050000 0.045000 0.000000 0.000000 0.000000 1.000000
10: -0.050000 -0.050000 0.045000 0.000000 0.000000 0.000000 1.000000
11: 0.050000 -0.050000 0.045000 0.000000 0.000000 0.000000 1.000000
12: 0.050000 0.050000 0.035000 0.000000 0.000000 0.000000 1.000000
13: -0.050000 0.050000 0.035000 0.000000 0.000000 0.000000 1.000000
14: -0.050000 -0.050000 0.035000 0.000000 0.000000 0.000000 1.000000
15: 0.050000 -0.050000 0.035000 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 16
0: 0.000500 -0.000500
1: 0.999500 -0.000500
2: 0.999500 -0.999501
3: 0.000500 -0.999501
4: 0.083750 -0.083750
5: 0.916250 -0.083750
6: 0.916250 -0.916250
7: 0.083750 -0.916250
8: 0.000500 -0.916250
9: 0.000500 -0.083750
10: 0.999500 -0.083750
11: 0.999501 -0.916250
12: 0.916250 -0.999500
13: 0.083750 -0.999501
14: 0.083750 -0.000500
15: 0.916250 -0.000500
VERTEX NORMALS
# num: x: y: z:
0: 0.707107 0.707107 0.000000
1: -0.707107 0.707107 0.000000
2: -0.707107 -0.707107 0.000000
3: 0.707107 -0.707107 0.000000
4: 0.707107 0.707107 0.000000
5: -0.707107 0.707107 0.000000
6: -0.707107 -0.707107 0.000000
7: 0.707107 -0.707107 0.000000
8: 0.577350 0.577350 0.577350
9: -0.577350 0.577350 0.577350
10: -0.577350 -0.577350 0.577351
11: 0.577350 -0.577350 0.577351
12: 0.707107 0.707107 0.000000
13: -0.707107 0.707107 0.000000
14: -0.707107 -0.707107 0.000001
15: 0.707107 -0.707107 0.000001
FACES 9
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 1 5, 2 4, 3
1: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 1, 0 2, 1 6, 2 5, 3
2: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 2, 0 3, 1 7, 2 6, 3
3: 0 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 3, 0 0, 1 4, 2 7, 3
4: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 10, 4 11, 5 8, 6 9, 7
5: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 13, 8 14, 9 10, 4 9, 7
6: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 15, 10 12, 11 8, 6 11, 5
7: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 12, 12 13, 13 9, 7 8, 6
8: 1 0x0001 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 14, 14 15, 15 11, 5 10, 4
FACE NORMALS
# num: x: y: z:
0: 0.000000 1.000000 0.000000
1: -1.000000 0.000000 0.000000
2: 0.000000 -1.000000 0.000000
3: 1.000000 0.000000 0.000000
4: 0.000000 0.000000 1.000000
5: -1.000000 0.000000 0.000000
6: 1.000000 0.000000 0.000000
7: 0.000000 1.000000 0.000000
8: 0.000000 -1.000000 0.000001
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 vlec_null
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 table_fold